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Four in a Row
The classic strategy game, rebuilt with an AI that actually respects your skill level.

Why we built it
We wanted a Connect Four experience that scales with the player. Most digital versions are either trivially easy or brutally hard from the jump. Four in a Row is a careful take on adaptive difficulty that feels fair to a five-year-old and a tournament player on the same device.
What it does
- →Adaptive AI powered by a minimax engine
- →Single-player and local two-player modes
- →No ads, no tracking, no accounts
- →On-device processing — nothing leaves your browser
- →Kid-friendly and COPPA compliant
Tech note
The opponent runs a tournament-grade minimax engine with iterative deepening. Difficulty tuning happens by constraining search depth, not by injecting random bad moves — so a hard opponent actually plays hard, and an easy one stays consistent.
Privacy note
Zero data leaves the device. No accounts, no tracking, no analytics on gameplay.